dimanche 28 avril 2019

A minecraft PBR texture convertor, from almost anything to the new shaderLabs standard (LAB-PBR 1.0) :

/!\ This is no longer suported, for up to date conversion please see https://github.com/flodri/RGBA-Formats-Converter , current realese being : https://github.com/flodri/RGBA-Formats-Converter/releases/tag/0.4 /!\

    Everything's in the title, but here are some context :
The 28/04/2019 we started working on a new standard for minecraft PBR texture on shaderLabs (discord : https://discord.gg/F4BtNAc) in order to have one format between every shader and satisfy the need's of texture artist, but nobody's gonna switch if resource pack creators have to convert manually every pbr of their texture pack for this new format. So here come this convertor to save the day : ), also here is the wiki https://github.com/rre36/lab-pbr/wiki for this new format.

    The instructions on how to use it (V5) :
    (/!\ Think to do a backup, everything should be fine, but we never know)

        - First download the .zip and extract it
        - Copy paste all the PBR textures you want to convert inside the extracted folder or for more
          convenience, create a custom folder for your conversions and copy-past the directory of this
          folder inside config.txt
          (yes, the soft can batch and do as many conversions as you want at once)
        - just double click on "PBR_convertor_V5.exe" to run the soft
          (if you use a custom working directory, you may want to create a a shortcut of the .exe for
          more convenience)
        - choose the format you want to convert by typing the correct number in the console and
          pressisng enter
        - if everything's fine, after some time the console should display "done. Press enter to quit"
          (it can take a really long time for big textures)
        - The textures in your folder are now converted, put them back in your texture pack and
          enjoy your new PBR textures : )

here the link to download the up-to-date version :

win-64 version :
https://www.mediafire.com/file/ll1e4dt2k9yo9yq/PBR_convertor_V5.zip/file

Old versions for archive purpose :
https://www.mediafire.com/file/2zeqgdcp6vxhtd5/PBR_convertor_V4.zip/file
https://www.mediafire.com/file/nt08dnd3u8333f0/Flodri_PBR_convertor_V2.zip/file
https://www.mediafire.com/file/7sdutzpxs0i1j06/Flodri_PBR_convertor_V1.zip/file

The executable has been created using pyInstaller, I wrote the original soft in python,
note that you need win7+ to run the .exe version the soft.
If you happened to find a bug, feel free to report it in the comment section.

mercredi 17 avril 2019

A minecraft resource pack convertor, from 1.12 to 1.13

[!] This converter have been replaced by https://flodriblog.blogspot.com/2019/10/a-minecraft-resource-pack-112-to-or.html, this page now exist only for archive purpose [!]

    Everything is in the title, to give a little context, I'm doing a resource pack in 1024x1024 (only available on the shader lab's discord for now, here a link : https://discord.gg/F4BtNAc) and play and create it in 1.12, but 1.13 is the actual minecraft version and I want it to be available in this version.
    So I just have to adapt it right ?, it shouldn't take too long, right ? Yeah, yes but nop, in the block folder there are 219 files to edit, I've done it twice, not going to do it a third one. So I've made this little soft, despite this one existing : https://github.com/HypixelDev/ResourcePackConverter, because mine convert the base texture, but also every _n, _s and _e if they exists (the textures for shaders (pbr, pom,..) and I needed it for my pack.

    So here some instructions on how to use it (V3) :
    (/!\ Think to do a backup, everything should be fine, but we never know)

        - First download the .zip and extract it
        - Copy paste all the resource pack you want to convert inside the extracted folder or for more
          convenience, create a custom folder for your conversions and copy-past the directory of this
          folder inside config.txt
          (yes, the soft can batch and do as many conversions as you want at once)
        - just double click on "1.12_to_1.13_convertor.exe" to run the soft
          (if you use a custom working directory, you may want to create a a shortcut of the .exe for
          more convenience)
        - if everything's fine, after some time the console should display "done. Press enter to quit"
        - The resource pack inside your folder are now converted, rename them to avoid confusion, put
          them in your minecraft rp folder, and enjoy your new 1.13 resource pack in minecraft : )

here the link to download the up-to-date version :

win-64 version :
https://www.mediafire.com/file/rmckllvqisj9mwu/1.12_to_1.13_convertor_V3.zip/file

the old versions for archive purpose :
https://www.mediafire.com/file/ui8379a0aukbnjw/Flodri_1.12_to_1.13_convertor_V2.zip/file
https://www.mediafire.com/file/8f92np80jdf05av/Flodri_1.12_to_1.13_convertor.zip/file

The executable has been created using pyInstaller, I wrote the original soft in python,
note that you need win7+ to run .exe version the soft.
If you happened to find a bug, feel free to report it in the comment section.